DDLog.h
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// Software License Agreement (BSD License)
//
// Copyright (c) 2010-2016, Deusty, LLC
// All rights reserved.
//
// Redistribution and use of this software in source and binary forms,
// with or without modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Neither the name of Deusty nor the names of its contributors may be used
// to endorse or promote products derived from this software without specific
// prior written permission of Deusty, LLC.
#import <Foundation/Foundation.h>
// Enable 1.9.x legacy macros if imported directly
#ifndef DD_LEGACY_MACROS
#define DD_LEGACY_MACROS 1
#endif
// DD_LEGACY_MACROS is checked in the file itself
#import "DDLegacyMacros.h"
#if OS_OBJECT_USE_OBJC
#define DISPATCH_QUEUE_REFERENCE_TYPE strong
#else
#define DISPATCH_QUEUE_REFERENCE_TYPE assign
#endif
@class DDLogMessage;
@class DDLoggerInformation;
@protocol DDLogger;
@protocol DDLogFormatter;
/**
* Define the standard options.
*
* We default to only 4 levels because it makes it easier for beginners
* to make the transition to a logging framework.
*
* More advanced users may choose to completely customize the levels (and level names) to suite their needs.
* For more information on this see the "Custom Log Levels" page:
* Documentation/CustomLogLevels.md
*
* Advanced users may also notice that we're using a bitmask.
* This is to allow for custom fine grained logging:
* Documentation/FineGrainedLogging.md
*
* -- Flags --
*
* Typically you will use the LOG_LEVELS (see below), but the flags may be used directly in certain situations.
* For example, say you have a lot of warning log messages, and you wanted to disable them.
* However, you still needed to see your error and info log messages.
* You could accomplish that with the following:
*
* static const DDLogLevel ddLogLevel = DDLogFlagError | DDLogFlagInfo;
*
* When LOG_LEVEL_DEF is defined as ddLogLevel.
*
* Flags may also be consulted when writing custom log formatters,
* as the DDLogMessage class captures the individual flag that caused the log message to fire.
*
* -- Levels --
*
* Log levels are simply the proper bitmask of the flags.
*
* -- Booleans --
*
* The booleans may be used when your logging code involves more than one line.
* For example:
*
* if (LOG_VERBOSE) {
* for (id sprocket in sprockets)
* DDLogVerbose(@"sprocket: %@", [sprocket description])
* }
*
* -- Async --
*
* Defines the default asynchronous options.
* The default philosophy for asynchronous logging is very simple:
*
* Log messages with errors should be executed synchronously.
* After all, an error just occurred. The application could be unstable.
*
* All other log messages, such as debug output, are executed asynchronously.
* After all, if it wasn't an error, then it was just informational output,
* or something the application was easily able to recover from.
*
* -- Changes --
*
* You are strongly discouraged from modifying this file.
* If you do, you make it more difficult on yourself to merge future bug fixes and improvements from the project.
* Instead, create your own MyLogging.h or ApplicationNameLogging.h or CompanyLogging.h
*
* For an example of customizing your logging experience, see the "Custom Log Levels" page:
* Documentation/CustomLogLevels.md
**/
/**
* Flags accompany each log. They are used together with levels to filter out logs.
*/
typedef NS_OPTIONS(NSUInteger, DDLogFlag){
/**
* 0...00001 DDLogFlagError
*/
DDLogFlagError = (1 << 0),
/**
* 0...00010 DDLogFlagWarning
*/
DDLogFlagWarning = (1 << 1),
/**
* 0...00100 DDLogFlagInfo
*/
DDLogFlagInfo = (1 << 2),
/**
* 0...01000 DDLogFlagDebug
*/
DDLogFlagDebug = (1 << 3),
/**
* 0...10000 DDLogFlagVerbose
*/
DDLogFlagVerbose = (1 << 4)
};
/**
* Log levels are used to filter out logs. Used together with flags.
*/
typedef NS_ENUM(NSUInteger, DDLogLevel){
/**
* No logs
*/
DDLogLevelOff = 0,
/**
* Error logs only
*/
DDLogLevelError = (DDLogFlagError),
/**
* Error and warning logs
*/
DDLogLevelWarning = (DDLogLevelError | DDLogFlagWarning),
/**
* Error, warning and info logs
*/
DDLogLevelInfo = (DDLogLevelWarning | DDLogFlagInfo),
/**
* Error, warning, info and debug logs
*/
DDLogLevelDebug = (DDLogLevelInfo | DDLogFlagDebug),
/**
* Error, warning, info, debug and verbose logs
*/
DDLogLevelVerbose = (DDLogLevelDebug | DDLogFlagVerbose),
/**
* All logs (1...11111)
*/
DDLogLevelAll = NSUIntegerMax
};
NS_ASSUME_NONNULL_BEGIN
/**
* Extracts just the file name, no path or extension
*
* @param filePath input file path
* @param copy YES if we want the result to be copied
*
* @return the file name
*/
FOUNDATION_EXTERN NSString * __nullable DDExtractFileNameWithoutExtension(const char *filePath, BOOL copy);
/**
* The THIS_FILE macro gives you an NSString of the file name.
* For simplicity and clarity, the file name does not include the full path or file extension.
*
* For example: DDLogWarn(@"%@: Unable to find thingy", THIS_FILE) -> @"MyViewController: Unable to find thingy"
**/
#define THIS_FILE (DDExtractFileNameWithoutExtension(__FILE__, NO))
/**
* The THIS_METHOD macro gives you the name of the current objective-c method.
*
* For example: DDLogWarn(@"%@ - Requires non-nil strings", THIS_METHOD) -> @"setMake:model: requires non-nil strings"
*
* Note: This does NOT work in straight C functions (non objective-c).
* Instead you should use the predefined __FUNCTION__ macro.
**/
#define THIS_METHOD NSStringFromSelector(_cmd)
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* The main class, exposes all logging mechanisms, loggers, ...
* For most of the users, this class is hidden behind the logging functions like `DDLogInfo`
*/
@interface DDLog : NSObject
/**
* Returns the singleton `DDLog`.
* The instance is used by `DDLog` class methods.
*/
@property (class, nonatomic, strong, readonly) DDLog *sharedInstance;
/**
* Provides access to the underlying logging queue.
* This may be helpful to Logger classes for things like thread synchronization.
**/
@property (class, nonatomic, DISPATCH_QUEUE_REFERENCE_TYPE, readonly) dispatch_queue_t loggingQueue;
/**
* Logging Primitive.
*
* This method is used by the macros or logging functions.
* It is suggested you stick with the macros as they're easier to use.
*
* @param asynchronous YES if the logging is done async, NO if you want to force sync
* @param level the log level
* @param flag the log flag
* @param context the context (if any is defined)
* @param file the current file
* @param function the current function
* @param line the current code line
* @param tag potential tag
* @param format the log format
*/
+ (void)log:(BOOL)asynchronous
level:(DDLogLevel)level
flag:(DDLogFlag)flag
context:(NSInteger)context
file:(const char *)file
function:(const char *)function
line:(NSUInteger)line
tag:(id __nullable)tag
format:(NSString *)format, ... NS_FORMAT_FUNCTION(9,10);
/**
* Logging Primitive.
*
* This method is used by the macros or logging functions.
* It is suggested you stick with the macros as they're easier to use.
*
* @param asynchronous YES if the logging is done async, NO if you want to force sync
* @param level the log level
* @param flag the log flag
* @param context the context (if any is defined)
* @param file the current file
* @param function the current function
* @param line the current code line
* @param tag potential tag
* @param format the log format
*/
- (void)log:(BOOL)asynchronous
level:(DDLogLevel)level
flag:(DDLogFlag)flag
context:(NSInteger)context
file:(const char *)file
function:(const char *)function
line:(NSUInteger)line
tag:(id __nullable)tag
format:(NSString *)format, ... NS_FORMAT_FUNCTION(9,10);
/**
* Logging Primitive.
*
* This method can be used if you have a prepared va_list.
* Similar to `log:level:flag:context:file:function:line:tag:format:...`
*
* @param asynchronous YES if the logging is done async, NO if you want to force sync
* @param level the log level
* @param flag the log flag
* @param context the context (if any is defined)
* @param file the current file
* @param function the current function
* @param line the current code line
* @param tag potential tag
* @param format the log format
* @param argList the arguments list as a va_list
*/
+ (void)log:(BOOL)asynchronous
level:(DDLogLevel)level
flag:(DDLogFlag)flag
context:(NSInteger)context
file:(const char *)file
function:(const char *)function
line:(NSUInteger)line
tag:(id __nullable)tag
format:(NSString *)format
args:(va_list)argList NS_SWIFT_NAME(log(asynchronous:level:flag:context:file:function:line:tag:format:arguments:));
/**
* Logging Primitive.
*
* This method can be used if you have a prepared va_list.
* Similar to `log:level:flag:context:file:function:line:tag:format:...`
*
* @param asynchronous YES if the logging is done async, NO if you want to force sync
* @param level the log level
* @param flag the log flag
* @param context the context (if any is defined)
* @param file the current file
* @param function the current function
* @param line the current code line
* @param tag potential tag
* @param format the log format
* @param argList the arguments list as a va_list
*/
- (void)log:(BOOL)asynchronous
level:(DDLogLevel)level
flag:(DDLogFlag)flag
context:(NSInteger)context
file:(const char *)file
function:(const char *)function
line:(NSUInteger)line
tag:(id __nullable)tag
format:(NSString *)format
args:(va_list)argList NS_SWIFT_NAME(log(asynchronous:level:flag:context:file:function:line:tag:format:arguments:));
/**
* Logging Primitive.
*
* This method can be used if you manualy prepared DDLogMessage.
*
* @param asynchronous YES if the logging is done async, NO if you want to force sync
* @param logMessage the log message stored in a `DDLogMessage` model object
*/
+ (void)log:(BOOL)asynchronous
message:(DDLogMessage *)logMessage NS_SWIFT_NAME(log(asynchronous:message:));
/**
* Logging Primitive.
*
* This method can be used if you manualy prepared DDLogMessage.
*
* @param asynchronous YES if the logging is done async, NO if you want to force sync
* @param logMessage the log message stored in a `DDLogMessage` model object
*/
- (void)log:(BOOL)asynchronous
message:(DDLogMessage *)logMessage NS_SWIFT_NAME(log(asynchronous:message:));
/**
* Since logging can be asynchronous, there may be times when you want to flush the logs.
* The framework invokes this automatically when the application quits.
**/
+ (void)flushLog;
/**
* Since logging can be asynchronous, there may be times when you want to flush the logs.
* The framework invokes this automatically when the application quits.
**/
- (void)flushLog;
/**
* Loggers
*
* In order for your log statements to go somewhere, you should create and add a logger.
*
* You can add multiple loggers in order to direct your log statements to multiple places.
* And each logger can be configured separately.
* So you could have, for example, verbose logging to the console, but a concise log file with only warnings & errors.
**/
/**
* Adds the logger to the system.
*
* This is equivalent to invoking `[DDLog addLogger:logger withLogLevel:DDLogLevelAll]`.
**/
+ (void)addLogger:(id <DDLogger>)logger;
/**
* Adds the logger to the system.
*
* This is equivalent to invoking `[DDLog addLogger:logger withLogLevel:DDLogLevelAll]`.
**/
- (void)addLogger:(id <DDLogger>)logger;
/**
* Adds the logger to the system.
*
* The level that you provide here is a preemptive filter (for performance).
* That is, the level specified here will be used to filter out logMessages so that
* the logger is never even invoked for the messages.
*
* More information:
* When you issue a log statement, the logging framework iterates over each logger,
* and checks to see if it should forward the logMessage to the logger.
* This check is done using the level parameter passed to this method.
*
* For example:
*
* `[DDLog addLogger:consoleLogger withLogLevel:DDLogLevelVerbose];`
* `[DDLog addLogger:fileLogger withLogLevel:DDLogLevelWarning];`
*
* `DDLogError(@"oh no");` => gets forwarded to consoleLogger & fileLogger
* `DDLogInfo(@"hi");` => gets forwarded to consoleLogger only
*
* It is important to remember that Lumberjack uses a BITMASK.
* Many developers & third party frameworks may define extra log levels & flags.
* For example:
*
* `#define SOME_FRAMEWORK_LOG_FLAG_TRACE (1 << 6) // 0...1000000`
*
* So if you specify `DDLogLevelVerbose` to this method, you won't see the framework's trace messages.
*
* `(SOME_FRAMEWORK_LOG_FLAG_TRACE & DDLogLevelVerbose) => (01000000 & 00011111) => NO`
*
* Consider passing `DDLogLevelAll` to this method, which has all bits set.
* You can also use the exclusive-or bitwise operator to get a bitmask that has all flags set,
* except the ones you explicitly don't want. For example, if you wanted everything except verbose & debug:
*
* `((DDLogLevelAll ^ DDLogLevelVerbose) | DDLogLevelInfo)`
**/
+ (void)addLogger:(id <DDLogger>)logger withLevel:(DDLogLevel)level;
/**
* Adds the logger to the system.
*
* The level that you provide here is a preemptive filter (for performance).
* That is, the level specified here will be used to filter out logMessages so that
* the logger is never even invoked for the messages.
*
* More information:
* When you issue a log statement, the logging framework iterates over each logger,
* and checks to see if it should forward the logMessage to the logger.
* This check is done using the level parameter passed to this method.
*
* For example:
*
* `[DDLog addLogger:consoleLogger withLogLevel:DDLogLevelVerbose];`
* `[DDLog addLogger:fileLogger withLogLevel:DDLogLevelWarning];`
*
* `DDLogError(@"oh no");` => gets forwarded to consoleLogger & fileLogger
* `DDLogInfo(@"hi");` => gets forwarded to consoleLogger only
*
* It is important to remember that Lumberjack uses a BITMASK.
* Many developers & third party frameworks may define extra log levels & flags.
* For example:
*
* `#define SOME_FRAMEWORK_LOG_FLAG_TRACE (1 << 6) // 0...1000000`
*
* So if you specify `DDLogLevelVerbose` to this method, you won't see the framework's trace messages.
*
* `(SOME_FRAMEWORK_LOG_FLAG_TRACE & DDLogLevelVerbose) => (01000000 & 00011111) => NO`
*
* Consider passing `DDLogLevelAll` to this method, which has all bits set.
* You can also use the exclusive-or bitwise operator to get a bitmask that has all flags set,
* except the ones you explicitly don't want. For example, if you wanted everything except verbose & debug:
*
* `((DDLogLevelAll ^ DDLogLevelVerbose) | DDLogLevelInfo)`
**/
- (void)addLogger:(id <DDLogger>)logger withLevel:(DDLogLevel)level;
/**
* Remove the logger from the system
*/
+ (void)removeLogger:(id <DDLogger>)logger;
/**
* Remove the logger from the system
*/
- (void)removeLogger:(id <DDLogger>)logger;
/**
* Remove all the current loggers
*/
+ (void)removeAllLoggers;
/**
* Remove all the current loggers
*/
- (void)removeAllLoggers;
/**
* Return all the current loggers
*/
@property (class, nonatomic, copy, readonly) NSArray<id<DDLogger>> *allLoggers;
/**
* Return all the current loggers
*/
@property (nonatomic, copy, readonly) NSArray<id<DDLogger>> *allLoggers;
/**
* Return all the current loggers with their level (aka DDLoggerInformation).
*/
@property (class, nonatomic, copy, readonly) NSArray<DDLoggerInformation *> *allLoggersWithLevel;
/**
* Return all the current loggers with their level (aka DDLoggerInformation).
*/
@property (nonatomic, copy, readonly) NSArray<DDLoggerInformation *> *allLoggersWithLevel;
/**
* Registered Dynamic Logging
*
* These methods allow you to obtain a list of classes that are using registered dynamic logging,
* and also provides methods to get and set their log level during run time.
**/
/**
* Returns an array with the classes that are using registered dynamic logging
*/
@property (class, nonatomic, copy, readonly) NSArray<Class> *registeredClasses;
/**
* Returns an array with the classes names that are using registered dynamic logging
*/
@property (class, nonatomic, copy, readonly) NSArray<NSString*> *registeredClassNames;
/**
* Returns the current log level for a certain class
*
* @param aClass `Class` param
*/
+ (DDLogLevel)levelForClass:(Class)aClass;
/**
* Returns the current log level for a certain class
*
* @param aClassName string param
*/
+ (DDLogLevel)levelForClassWithName:(NSString *)aClassName;
/**
* Set the log level for a certain class
*
* @param level the new level
* @param aClass `Class` param
*/
+ (void)setLevel:(DDLogLevel)level forClass:(Class)aClass;
/**
* Set the log level for a certain class
*
* @param level the new level
* @param aClassName string param
*/
+ (void)setLevel:(DDLogLevel)level forClassWithName:(NSString *)aClassName;
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* This protocol describes a basic logger behavior.
* Basically, it can log messages, store a logFormatter plus a bunch of optional behaviors.
* (i.e. flush, get its loggerQueue, get its name, ...
*/
@protocol DDLogger <NSObject>
/**
* The log message method
*
* @param logMessage the message (model)
*/
- (void)logMessage:(DDLogMessage *)logMessage NS_SWIFT_NAME(log(message:));
/**
* Formatters may optionally be added to any logger.
*
* If no formatter is set, the logger simply logs the message as it is given in logMessage,
* or it may use its own built in formatting style.
**/
@property (nonatomic, strong) id <DDLogFormatter> logFormatter;
@optional
/**
* Since logging is asynchronous, adding and removing loggers is also asynchronous.
* In other words, the loggers are added and removed at appropriate times with regards to log messages.
*
* - Loggers will not receive log messages that were executed prior to when they were added.
* - Loggers will not receive log messages that were executed after they were removed.
*
* These methods are executed in the logging thread/queue.
* This is the same thread/queue that will execute every logMessage: invocation.
* Loggers may use these methods for thread synchronization or other setup/teardown tasks.
**/
- (void)didAddLogger;
/**
* Since logging is asynchronous, adding and removing loggers is also asynchronous.
* In other words, the loggers are added and removed at appropriate times with regards to log messages.
*
* - Loggers will not receive log messages that were executed prior to when they were added.
* - Loggers will not receive log messages that were executed after they were removed.
*
* These methods are executed in the logging thread/queue given in parameter.
* This is the same thread/queue that will execute every logMessage: invocation.
* Loggers may use the queue parameter to set specific values on the queue with dispatch_set_specific() function.
**/
- (void)didAddLoggerInQueue:(dispatch_queue_t)queue;
/**
* See the above description for `didAddLoger`
*/
- (void)willRemoveLogger;
/**
* Some loggers may buffer IO for optimization purposes.
* For example, a database logger may only save occasionaly as the disk IO is slow.
* In such loggers, this method should be implemented to flush any pending IO.
*
* This allows invocations of DDLog's flushLog method to be propogated to loggers that need it.
*
* Note that DDLog's flushLog method is invoked automatically when the application quits,
* and it may be also invoked manually by the developer prior to application crashes, or other such reasons.
**/
- (void)flush;
/**
* Each logger is executed concurrently with respect to the other loggers.
* Thus, a dedicated dispatch queue is used for each logger.
* Logger implementations may optionally choose to provide their own dispatch queue.
**/
@property (nonatomic, DISPATCH_QUEUE_REFERENCE_TYPE, readonly) dispatch_queue_t loggerQueue;
/**
* If the logger implementation does not choose to provide its own queue,
* one will automatically be created for it.
* The created queue will receive its name from this method.
* This may be helpful for debugging or profiling reasons.
**/
@property (nonatomic, readonly) NSString *loggerName;
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* This protocol describes the behavior of a log formatter
*/
@protocol DDLogFormatter <NSObject>
@required
/**
* Formatters may optionally be added to any logger.
* This allows for increased flexibility in the logging environment.
* For example, log messages for log files may be formatted differently than log messages for the console.
*
* For more information about formatters, see the "Custom Formatters" page:
* Documentation/CustomFormatters.md
*
* The formatter may also optionally filter the log message by returning nil,
* in which case the logger will not log the message.
**/
- (NSString * __nullable)formatLogMessage:(DDLogMessage *)logMessage NS_SWIFT_NAME(format(message:));
@optional
/**
* A single formatter instance can be added to multiple loggers.
* These methods provides hooks to notify the formatter of when it's added/removed.
*
* This is primarily for thread-safety.
* If a formatter is explicitly not thread-safe, it may wish to throw an exception if added to multiple loggers.
* Or if a formatter has potentially thread-unsafe code (e.g. NSDateFormatter),
* it could possibly use these hooks to switch to thread-safe versions of the code.
**/
- (void)didAddToLogger:(id <DDLogger>)logger;
/**
* A single formatter instance can be added to multiple loggers.
* These methods provides hooks to notify the formatter of when it's added/removed.
*
* This is primarily for thread-safety.
* If a formatter is explicitly not thread-safe, it may wish to throw an exception if added to multiple loggers.
* Or if a formatter has potentially thread-unsafe code (e.g. NSDateFormatter),
* it could possibly use these hooks to switch to thread-safe versions of the code or use dispatch_set_specific()
.* to add its own specific values.
**/
- (void)didAddToLogger:(id <DDLogger>)logger inQueue:(dispatch_queue_t)queue;
/**
* See the above description for `didAddToLogger:`
*/
- (void)willRemoveFromLogger:(id <DDLogger>)logger;
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* This protocol describes a dynamic logging component
*/
@protocol DDRegisteredDynamicLogging
/**
* Implement these methods to allow a file's log level to be managed from a central location.
*
* This is useful if you'd like to be able to change log levels for various parts
* of your code from within the running application.
*
* Imagine pulling up the settings for your application,
* and being able to configure the logging level on a per file basis.
*
* The implementation can be very straight-forward:
*
* ```
* + (int)ddLogLevel
* {
* return ddLogLevel;
* }
*
* + (void)ddSetLogLevel:(DDLogLevel)level
* {
* ddLogLevel = level;
* }
* ```
**/
@property (class, nonatomic, readwrite, setter=ddSetLogLevel:) DDLogLevel ddLogLevel;
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef NS_DESIGNATED_INITIALIZER
#define NS_DESIGNATED_INITIALIZER
#endif
/**
* Log message options, allow copying certain log elements
*/
typedef NS_OPTIONS(NSInteger, DDLogMessageOptions){
/**
* Use this to use a copy of the file path
*/
DDLogMessageCopyFile = 1 << 0,
/**
* Use this to use a copy of the function name
*/
DDLogMessageCopyFunction = 1 << 1,
/**
* Use this to use avoid a copy of the message
*/
DDLogMessageDontCopyMessage = 1 << 2
};
/**
* The `DDLogMessage` class encapsulates information about the log message.
* If you write custom loggers or formatters, you will be dealing with objects of this class.
**/
@interface DDLogMessage : NSObject <NSCopying>
{
// Direct accessors to be used only for performance
@public
NSString *_message;
DDLogLevel _level;
DDLogFlag _flag;
NSInteger _context;
NSString *_file;
NSString *_fileName;
NSString *_function;
NSUInteger _line;
id _tag;
DDLogMessageOptions _options;
NSDate *_timestamp;
NSString *_threadID;
NSString *_threadName;
NSString *_queueLabel;
}
/**
* Default `init` for empty messages.
*/
- (instancetype)init NS_DESIGNATED_INITIALIZER;
/**
* Standard init method for a log message object.
* Used by the logging primitives. (And the macros use the logging primitives.)
*
* If you find need to manually create logMessage objects, there is one thing you should be aware of:
*
* If no flags are passed, the method expects the file and function parameters to be string literals.
* That is, it expects the given strings to exist for the duration of the object's lifetime,
* and it expects the given strings to be immutable.
* In other words, it does not copy these strings, it simply points to them.
* This is due to the fact that __FILE__ and __FUNCTION__ are usually used to specify these parameters,
* so it makes sense to optimize and skip the unnecessary allocations.
* However, if you need them to be copied you may use the options parameter to specify this.
*
* @param message the message
* @param level the log level
* @param flag the log flag
* @param context the context (if any is defined)
* @param file the current file
* @param function the current function
* @param line the current code line
* @param tag potential tag
* @param options a bitmask which supports DDLogMessageCopyFile and DDLogMessageCopyFunction.
* @param timestamp the log timestamp
*
* @return a new instance of a log message model object
*/
- (instancetype)initWithMessage:(NSString *)message
level:(DDLogLevel)level
flag:(DDLogFlag)flag
context:(NSInteger)context
file:(NSString *)file
function:(NSString * __nullable)function
line:(NSUInteger)line
tag:(id __nullable)tag
options:(DDLogMessageOptions)options
timestamp:(NSDate * __nullable)timestamp NS_DESIGNATED_INITIALIZER;
/**
* Read-only properties
**/
/**
* The log message
*/
@property (readonly, nonatomic) NSString *message;
@property (readonly, nonatomic) DDLogLevel level;
@property (readonly, nonatomic) DDLogFlag flag;
@property (readonly, nonatomic) NSInteger context;
@property (readonly, nonatomic) NSString *file;
@property (readonly, nonatomic) NSString *fileName;
@property (readonly, nonatomic) NSString * __nullable function;
@property (readonly, nonatomic) NSUInteger line;
@property (readonly, nonatomic) id __nullable tag;
@property (readonly, nonatomic) DDLogMessageOptions options;
@property (readonly, nonatomic) NSDate *timestamp;
@property (readonly, nonatomic) NSString *threadID; // ID as it appears in NSLog calculated from the machThreadID
@property (readonly, nonatomic) NSString *threadName;
@property (readonly, nonatomic) NSString *queueLabel;
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/**
* The `DDLogger` protocol specifies that an optional formatter can be added to a logger.
* Most (but not all) loggers will want to support formatters.
*
* However, writting getters and setters in a thread safe manner,
* while still maintaining maximum speed for the logging process, is a difficult task.
*
* To do it right, the implementation of the getter/setter has strict requiremenets:
* - Must NOT require the `logMessage:` method to acquire a lock.
* - Must NOT require the `logMessage:` method to access an atomic property (also a lock of sorts).
*
* To simplify things, an abstract logger is provided that implements the getter and setter.
*
* Logger implementations may simply extend this class,
* and they can ACCESS THE FORMATTER VARIABLE DIRECTLY from within their `logMessage:` method!
**/
@interface DDAbstractLogger : NSObject <DDLogger>
{
// Direct accessors to be used only for performance
@public
id <DDLogFormatter> _logFormatter;
dispatch_queue_t _loggerQueue;
}
@property (nonatomic, strong, nullable) id <DDLogFormatter> logFormatter;
@property (nonatomic, DISPATCH_QUEUE_REFERENCE_TYPE) dispatch_queue_t loggerQueue;
// For thread-safety assertions
/**
* Return YES if the current logger uses a global queue for logging
*/
@property (nonatomic, readonly, getter=isOnGlobalLoggingQueue) BOOL onGlobalLoggingQueue;
/**
* Return YES if the current logger uses the internal designated queue for logging
*/
@property (nonatomic, readonly, getter=isOnInternalLoggerQueue) BOOL onInternalLoggerQueue;
@end
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#pragma mark -
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
@interface DDLoggerInformation : NSObject
@property (nonatomic, readonly) id <DDLogger> logger;
@property (nonatomic, readonly) DDLogLevel level;
+ (DDLoggerInformation *)informationWithLogger:(id <DDLogger>)logger
andLevel:(DDLogLevel)level;
@end
NS_ASSUME_NONNULL_END