ZXGlobalHistogramBinarizer.h
1.43 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
/*
* Copyright 2012 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#import "ZXBinarizer.h"
@class ZXBitArray, ZXBitMatrix, ZXLuminanceSource;
/**
* This Binarizer implementation uses the old ZXing global histogram approach. It is suitable
* for low-end mobile devices which don't have enough CPU or memory to use a local thresholding
* algorithm. However, because it picks a global black point, it cannot handle difficult shadows
* and gradients.
*
* Faster mobile devices and all desktop applications should probably use ZXHybridBinarizer instead.
*/
@interface ZXGlobalHistogramBinarizer : ZXBinarizer
// Applies simple sharpening to the row data to improve performance of the 1D Readers.
- (ZXBitArray *)blackRow:(int)y row:(ZXBitArray *)row error:(NSError **)error;
// Does not sharpen the data, as this call is intended to only be used by 2D Readers.
- (ZXBinarizer *)createBinarizer:(ZXLuminanceSource *)source;
@end