ZXDataMatrixDefaultPlacement.h
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/*
* Copyright 2013 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* Symbol Character Placement Program. Adapted from Annex M.1 in ISO/IEC 16022:2000(E).
*/
@interface ZXDataMatrixDefaultPlacement : NSObject
@property (nonatomic, copy, readonly) NSString *codewords;
@property (nonatomic, assign, readonly) int numrows;
@property (nonatomic, assign, readonly) int numcols;
@property (nonatomic, assign, readonly) int8_t *bits;
@property (nonatomic, assign, readonly) int bitsLen;
/**
* Main constructor
*
* @param codewords the codewords to place
* @param numcols the number of columns
* @param numrows the number of rows
*/
- (id)initWithCodewords:(NSString *)codewords numcols:(int)numcols numrows:(int)numrows;
- (BOOL)bitAtCol:(int)col row:(int)row;
- (void)setBitAtCol:(int)col row:(int)row bit:(BOOL)bit;
- (BOOL)hasBitAtCol:(int)col row:(int)row;
- (void)place;
@end