BURewardedVideoModel.h
905 Bytes
//
// BURewardedVideoModel.h
// BUAdSDK
//
// Copyright © 2018年 bytedance. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface BURewardedVideoModel : NSObject
/**
optional.
Third-party game user_id identity.
Mainly used in the reward issuance, it is the callback pass-through parameter from server-to-server.
It is the unique identifier of each user.
In the non-server callback mode, it will also be pass-through when the video is finished playing.
Only the string can be passed in this case, not nil.
*/
@property (nonatomic, copy) NSString *userId;
//optional. serialized string.
@property (nonatomic, copy) NSString *extra;
//reward name. It will assigned value when the ads back.
@property (nonatomic, copy) NSString *rewardName;
//number of rewards. It will assigned value when the ads back.
@property (nonatomic, assign) NSInteger rewardAmount;
@end