BUPlayerDefine.h
3.14 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
//
// BUPlayerDefine.h
// BUAdSDK
//
// Created by carl on 2017/12/24.
// Copyright © 2017年 bytedance. All rights reserved.
//
#import <Foundation/Foundation.h>
/**
* playerLayer的填充模式
*/
typedef NS_ENUM(NSInteger, BUPlayerLayerGravity) {
BUPlayerLayerGravityResize, // 非均匀模式。两个维度完全填充至整个视图区域
BUPlayerLayerGravityResizeAspect, // 等比例填充,直到一个维度到达区域边界
BUPlayerLayerGravityResizeAspectFill // 等比例填充,直到填充满整个视图区域,其中一个维度的部分区域会被裁剪
};
/**
* 手势交互操作
*/
typedef NS_OPTIONS(NSInteger, BUPlayerGestureOption) {
BUPlayerGestureOptionNone = 0,
BUPlayerGestureOptionVolumeEnabled = 1 << 0,
BUPlayerGestureOptionBrightnessEnabled = 1 << 1,
BUPlayerGestureOptionFastSkipEnabled = 1 << 2,
BUPlayerGestureOptionSigleTapEnabled = 1 << 3,
BUPlayerGestureOptionDoubleTapEnabled = 1 << 4,
};
/**
* 默认的控制视图或完成视图的元素
*/
typedef NS_OPTIONS(NSInteger, BUPlayerDefaultControlElement) {
BUPlayerControlElementNone = 0,
BUPlayerControlElementTop = 1 << 0,
BUPlayerControlElementBottom = 1 << 1,
BUPlayerControlElementActivity = 1 << 2,
BUPlayerControlElementFailHint = 1 << 3,
BUPlayerControlElementProgress = 1 << 4,
BUPlayerControlElementPlay = 1 << 5,
BUPlayerControlElementReplay = 1 << 6,
};
typedef NSString * BUPlayerUIControlImage;
typedef NSString * BUPlayerUIControlLocalizedString;
#define BUPlayerUIControlImage_LeftBack @"bu_leftback"
#define BUPlayerUIControlImage_TopShadow @"bu_topShadow"
#define BUPlayerUIControlImage_BottomShadow @"bu_bottomShadow"
#define BUPlayerUIControlImage_BottomPlay @"bu_bottomPlay"
#define BUPlayerUIControlImage_BottomPause @"bu_bottomPause"
#define BUPlayerUIControlImage_FullClose @"bu_fullClose"
#define BUPlayerUIControlImage_SliderDot @"bu_sliderDot"
#define BUPlayerUIControlImage_FullScreen @"bu_fullScreen"
#define BUPlayerUIControlImage_ShrinkScreen @"bu_shrinkScreen"
#define BUPlayerUIControlImage_Replay @"bu_replay"
#define BUPlayerUIControlImage_Play @"bu_play"
#define BUPlayerUIControlImage_Pause @"bu_pause"
#define BUPlayerUIControlImage_FastForward @"bu_fastForward"
#define BUPlayerUIControlImage_FastBackward @"bu_fastBackward"
#define BUPlayerUIControlLocalizedString_Close @"bu_LoStr_Close"
@protocol BUPlayerControlViewProtocol <NSObject>
- (instancetype)initWithContrlResourceBundle:(NSBundle *)bundle
images:(NSDictionary <BUPlayerUIControlImage, NSString *> *)images
localizedStrings:(NSDictionary <BUPlayerUIControlLocalizedString, NSString *>*)localizedStrings;
/**
* 设置默认控制视图或完成视图的元素组合方式
* 默认显示全部
*/
- (void)setPlayerDefaultControlElement:(BUPlayerDefaultControlElement)element;
/**
* 获取播放完成视图容器
* 若需自定义可先移除BUPlayerControlElementReplay,再添加自定义视图
*/
- (UIView *)finishedContainer;
@end